Throughout the entirety of Soul Arts , there is no lack of vivid imagery, fierce dedication, and amazing storytelling for the major FromSoftware __ releases. Every contribution serves as a reminder of how important the games of FromSoftware __ are for players. FromSoftware __ confirmed multiple new projects , with one in final stages already, meaning that there will be more worlds, creatures, and storylines to become enamored with. Waiting for news of Sekiro: Shadows Die Twice and Elden Ring was often daunting, as FromSoftware is notoriously tight-lipped during development. Many fans are currently hoping that one of these games could be a sequel for Elden Ring , but just as many are hoping that FromSoftware will revisit their groundbreaking worlds of Bloodborne and Sekiro first. Reading through the beautiful and terrifying art and lore of Soul Arts emphasizes how unbearable it is to not yet, if ever, have the opportunity to explore new aspects of these worlds. **Soul Arts ** is the perfect companion piece to these FromSoftware games, prompting nostalgia for the first playthroughs of games, the agonizing waits for more, the creativity of the fan base, and still, the yearning for more and more, as these concept artworks are part of the most intriguing games never made (y
With a new look at the famous city and interesting robotic forces blocking Nillin’s way, the game attempted to try and bring in a fresh look on a familiar location while adding some fun combos and weapons to experiment with that some may want to enjoy. Hopefully SteelRising will be more fondly remembered than this game, but those with a Steam account can unearth what is now regarded as a hidden
The Dark Souls , Bloodborne (and more) __ fan art kickstarter was fully funded in just one hour. The Irish small press, Tune & Fairweather, partnered with the kickstarter to create the physical deluxe-edition, large-format art book, Soul Arts . Tune & Fairweather previously published the acclaimed Dark Souls book You Died , a companion book to the Dark Souls video game. The final product of Soul Arts contains 256 pages of full-color illustrations, a foreword, and detailed descriptions of the game concepts and art. Within the Soul Arts book, the passion, adoration, and innovation of FromSoftware fans is on full disp
The many bosses of Elden Ring __ are one of the most unique features of Elden Ring , though their notorious difficulty levels is a classic FromSoftware __ approach. Initially revealed in 2019, the astounding silence that followed for any news of Elden Ring left many FromSoftware __ fans in a worried frenzy that the game might never come. Awaiting further news and updates for Elden Ring ’s release, VaatiVidya hosted an art competition encouraging artists to conceptualize what different bosses and boss encounters might look like within the game. Many of the subsequent artworks would have fit beautifully within Elden Ring , while others could create a world of their own. The curated Elden Ring conceptual artworks in Soul Arts reveal the deep depths of imagination, creativity, and passion of FromSoftware __ fans across the gl
Being able to interact with the iconic locations and historical figures of Paris during the 1700s was a technical triumph then and while SteelRising didn’t quite go in the same depth, it was able to use the technology of next-gen consoles to bring the city and the people back to life. Unity’s combat may not be its biggest draw, but the historical world certainly will be for those looking for more French-based landscapes to expl
The bosses of Sekiro cast a long shadow on other FromSoftware __ games, as do many elements of the highly acclaimed Sekiro: Shadows Die Twice. Turning the focus away from complete character customization focusing instead on customizing the prosthetic of the main character. For Soul Arts, artists were invited to conceptualize a prosthetic and detail its combat mechanics for in-game use. Lucas Reiner conceptualized the sticky bomb prosthetic, which would utilize the hand as well as the arm. Reiner’s piece, and the entire Sekiro portion of Soul Arts, continues to show the endless possibilities of the admirers of FromSoftware __ ga
Dark Souls features a lot of everyday objects being used as weapons. These include items one would expect to find in a generic medieval fantasy setting, like the Four-Pronged Plow, which, in Dark Souls 3 , is actually a pretty good wea
It’s one of the more apparent differences, as combat in the original Demon’s Souls was FromSoftware’s first effort in how its Souls -like games would play. Elden Ring Nightreign Ring is certainly an evolution of that 13 years later, as it blends elements of Dark Souls III and Sekiro: Shadows Die Twice ‘s more fluid and faster-paced combat — as well as some of the latter’s acrobat
Anyone who enjoys any soulslike games should play this as not also is it regarded by many as the best in this action category, but the best game that FromSoftware has ever made. SteelRising may be gaining the attention of fans of these types of video games, but this is definitely one that no one who enjoyed it should miss out